shadowdancer 5e

Strength Drain. Shadow Evocation 2/day, Shadow Jump 640ft. Despite the connotations between darkness and evil, many shadowdancers … The Shadowdancer is a prestige class from 3.5e. A shadowdancer can jump up to a total of 20 feet each day in this way; this may be a single jump of 20 feet or two jumps of 10 feet each. Occasionally, they jump out of them and stab people in the face. To qualify to become a shadowdancer, a character must fulfill all the following criteria. The Shadowdancer is a prestige class meant for Assassins. New comments cannot be posted and votes cannot be cast. Such mechanics reflect specific lore, secrets, or techniques impossible to master without earning the respect and trust of those who already possess that knowledge. Skills: Move Silently 8 ranks, Hide 10 ranks, Perform(dance) 5 ranks. I figured most races already have darkvision, and half of the classes can cast silent image, so I figured the first level wasn't very much of a boost, plus you're missing out on an ABI. -Shadow Upgrade: when your shadow defeats an enemy by lowering its strength to 0, it is able to instantly create a new Shadow that last for 1d4+1 rounds. Shadow Conjuration 4/day, Shadow Jump 2560ft. Your spell casting ability is wisdom, and can be used once per long rest. I know you might be saying, "why not just go monk way of shadow? Alternatively, you must beat a shadow in a dance-contest. Both the space it teleports from and the … Every two levels higher than 4th, the distance a shadowdancer can jump each day doubles (40 feet at 6th, 80 feet at 8th, and 160 feet at 10th). A seemingly fragile glass cannon that can attacks fast, dodge everything, deal with mobs, and get out of the stickiest situations alive. Using the Shadow stats from the MM, you can summon a shadow once per day. The shadowdancer may make a second attack under these circumstances at level 9, but at a -5 penalty, and a third at level 16 at a -10 penalty. The target dies if this reduces its Strength to 0. A successful saving throw avoids this negative level. warlocks can do it at will with the right invocation... Level 2: not bad... could add some range to it to make up for the fact that you get it a level later than monks... the UA shadow sorcerer gets a similar ability, but with a longer range, Level 3: not sure... might be useless depending on enemies you are fighting... as it is only a Challenge of 1/2 monsters you are fighting at level 8 might be able to 1 or 2 shot your 1/day summon... (who also would have difficulty hitting especially in the sun), Level 4: again not bad... earlier than the monk version... later than the warlock version (an invocation available at level 5 iirc). A shadowdancer/fighter can put hips to awesome use, chunking one enemy per round while the enemies wander around in terror, trying to find their assailant, but trying in vain. This ability’s effect is identical to that of the arcane spell silent image and may be employed once per day. or otherwise give it small buffs to keep it relevant without over- shadow -ing rangers, could maybe give them the ability to cast darkness 1/short rest or 1/day (maybe more at higher levels?) But I think this does a better job at replicating the shadow dancer prestige class from 3.5e, especially with the summon shadow, which is the most unique part of this class. Overall: it seems OK... it does seem similar to the source material, but doesn't seem very focused in what it accomplishes... aside from a general darkness/illusion theme. Its stealth bonus is also improved to +6. Remove Silence and Pass Without Trace from Shadow Arts and replace with Silent Image. but can see inside their darkness (like the shadow sorc UA). Edit: maybe if I swapped the second part of level 5 with the first part of level 3? 5e Roguish Archetype: Shadow Dancer. Shadowdancers are creepy guys and gals who hang out in the shadows. What I have is basically a mix of preexisting monk and rogue skills, so the abilities in and of themselves should be balanced, but take a look and give me your comments and critiques. Epic shadowdancer [edit | edit source] An epic shadowdancer has become almost indistinguishable from the darkness that cloaks her. The shadow cannot create more shadows. Roll20 Reserve is live with monthly perks for Pro Subscribers. I’m still gonna come back to this and pass a round two by y’all, but I’ve been busy with work and with building a 1-hour dnd demo experience for a local public library mini-con. What combat style are you envisioning for these from level one through eight? This is a 15 level prestige class that is meant to be taken by a 5th level rogue who, by the end of this prestige class, will be a 20th level character. Shadow Dancers learn to tap into magic from the plane of shadow. Why rehash old ideas when you can make something new, eh? If the shadow is reduced to 0 HP, it returns to your body and can't be called on again until after a long rest. All rights reserved. For character levels 21st through 30th, a ten level Epic Shadowdancer is included. Shadowdancer []. Edit: Thanks to u/imstolid 's advice, I've decided to redo this homebrew to focus more on the unique qualities of the class rather than borrow from others. or maybe the see in any darkness that warlocks can get? If this is your first visit, be sure to Shadow Master, Shadow Evocation 4/day, Shadow Jump 5120ft. Here it goes: Requirements are the same, however I'm changing it from "must have visited the shadowfell" to "must have subdued a Shadow in the Shadowfell and taken it as your own (shadow) through contested wisdom checks after bringing the Shadow to 0 HP".

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